Meanwhile, 2016's Dragon Ball Xenoverse 2 continues to be active, with a new Legendary Pack dropping on March 18. More than a year after its initial release, Dragon Ball Z: Kakarot is gearing up for its third DLC package. Updated Maby Mark Sammut: Dragon Ball is a forever expanding franchise, at least when it comes to games. RELATED: Dragon Ball Xenoverse 2: 10 Characters That Should Have Already Been Added As DLC Dragon Ball Z: Kakarot has already been announced for 2020. While the West needed around another decade to truly catch Goku fever, nowadays, a year can barely pass without a Saiyan-themed fighting game or RPG hitting shelves. Similar to most of Dragon Ball's earliest titles, the shoot'em up - yes, shoot'em up - never made it out of Japan. In 1986, Epoch published Dragon Ball: Dragon Daihikyō for the Super Cassette Vision, marking the iconic series' first foray into gaming. Admittedly, this is less about being spoiled for choice and more a case of there just being a ton of mediocre Dragon Ball games that barely try to stick out from the crowd. Pure skill can handle raw strength.With there being well over 9000 video games based on Akira Toriyama's Dragon Ballmanga and subsequent anime, narrowing down the list to the best 10 titles of all time is far from an easy feat. With the Taiyoken and Kienzan, Krillin manages to put Freeza into a corner more than once. More importantly, it reinforces the idea that Power Level discrepancy isn’t that big a deal. While this number doesn’t even come close to Freeza’s, it allows Krillin to actually get some decent hits on the tyrant. Throughout Namek, Krillin’s Power Level keeps growing considerably until it peaks at 75,000 during the fight with Freeza. Thanks to Guru’s ability to release one’s inner potential, they’re able to keep up. They do, however, have several fearsome opponents to wade through. The two could only image train on their way to the planet, so they weren’t able to make considerable gains. When Krillin first arrives on Namek with Gohan, he’s in the low two thousands at best when it comes to Power Level.
There’s where Guru, otherwise known as Saichoro, comes in. In an arc where nobody but Goku gets a chance to train, the other characters need a way of getting strong, fast.
Power Levels may not have a had a place in the series after Freeza, but maybe we can all learn something about their use as a narrative tool by going from each Power Level, lowest to highest. Of course, there’s no way of knowing for sure, but the context behind each number lends itself to a more involved reading. It’s easy to look at those numbers on a surface level and move on, but perhaps Toriyama is actually saying something with each Power Level. Throughout the Saiyan and Freeza arcs, several numbers get tossed out for several characters. Like it or not, Power Levels are a part of the Dragon Ball fan culture and deserve some form of acknowledgment and analysis. While there are many fans who completely avoid Power Level debates, there are just as many who dedicate their entire fandom to the series’ number scaling.
Fans argue about the importance of Power Levels, whether or not they ruined the series, what Akira Toriyama’s intent with them was, and what any given character’s Power Level is on any given day of the week. Power Levels, also more accurately known as Battle Power, are those pesky numbers you see fans arguing about all the time in the Dragon Ball fandom.